logrus/exported.go

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package logrus
import (
"io"
)
var (
// std is the name of the standard logger in stdlib `log`
std = New()
)
// SetOutput sets the standard logger output.
func SetOutput(out io.Writer) {
std.mu.Lock()
defer std.mu.Unlock()
std.Out = out
}
// SetFormatter sets the standard logger formatter.
func SetFormatter(formatter Formatter) {
std.mu.Lock()
defer std.mu.Unlock()
std.Formatter = formatter
}
// SetLevel sets the standard logger level.
func SetLevel(level Level) {
std.mu.Lock()
defer std.mu.Unlock()
std.Level = level
}
// AddHook adds a hook to the standard logger hooks.
func AddHook(hook Hook) {
std.mu.Lock()
defer std.mu.Unlock()
std.Hooks.Add(hook)
}
// WithField creates an entry from the standard logger and adds a field to
// it. If you want multiple fields, use `WithFields`.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithField(key string, value interface{}) *Entry {
return std.WithField(key, value)
}
// WithFields creates an entry from the standard logger and adds multiple
// fields to it. This is simply a helper for `WithField`, invoking it
// once for each field.
//
// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
// or Panic on the Entry it returns.
func WithFields(fields Fields) *Entry {
return std.WithFields(fields)
}
// Debug logs a message at level Debug on the standard logger.
func Debug(args ...interface{}) {
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std.Debug(args...)
}
// Info logs a message at level Info on the standard logger.
func Info(args ...interface{}) {
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std.Info(args...)
}
// Warn logs a message at level Warn on the standard logger.
func Warn(args ...interface{}) {
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std.Warn(args...)
}
// Error logs a message at level Error on the standard logger.
func Error(args ...interface{}) {
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std.Error(args...)
}
// Panic logs a message at level Panic on the standard logger.
func Panic(args ...interface{}) {
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std.Panic(args...)
}
// Fatal logs a message at level Fatal on the standard logger.
func Fatal(args ...interface{}) {
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std.Fatal(args...)
}